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Race Page.

Post by Taku on Mon May 17, 2010 3:47 pm

Races

Sayain: Saiyans are typically aggressive and stubborn with an explosive short temper. They display an enjoyment for fighting and challenging opponents during battle, often letting their emotions get the better of them when aroused in stimulating situations, leading to rash decisions on their part. They also lack sympathetic emotions towards each other or their offspring (with the exception of Goku, due to the head injury he received during infancy that erased his Saiyan aggression), though they appear to be close to team members, since most have grown up and fought together.
They generally start on Planet Vegeta or Earth

Polarian: Polarians are an advanced races that resemble crystalline golems they also posses a central core that allows them to absorb energy one of the reason's they are able to survive on a planet like Polaris which is for the most part a barren frozen land devode of planet life. They also do not posses the ability to fly naturally instead they have a natural ability to absorb Ki blasts and the like and channel it into their core regenergating their injuries or reflecting it back unto their enemies. They posess not blood,no internal organs so basically they are just crystal with a highly radiant core.
They generally start on Polaris

Namekians: Nameks are humanoids with slug-like characteristics, including antennae, light green skin with pink patches for young adult and kid Nameks, while the elderly Nameks have dark green skin and pink patches (these get dull-orange as the Namek advances in age), pointy ears, and red rings, in which they have three red conjoined rings on their ankles and wrists, making them look like they have ankle bands and wristbands. They require only water for sustenance, though they are capable of eating food if they want, as Piccolo once ate a fish, and are adapted to a world with three suns, with at least one up at all times. These three traits (green skin, water-exclusive diet, and constant daylight) hint to the fact that they are photosynthetic, biologically speaking.
They generally start on Namek or Earth

Changelings: Changelings possess an entire range of transformations, each one being quite different than the others. A Changelings most powerful form is actually their basic form, with the others being transformations that suppress their power in order to conserve it.
They generally start on Cold


Machine Mutants:
Machine Mutants are fully mechanical beings with organic properties; they can mold, contort, and reshape like organic lifeforms. Machine Mutants also display the ability to absorb and integrate metallic and mechanical material into their own being, and restructure themselves.
Humanoid Machine Mutants are easily identified by their eyes, which feature two lines going across their eyes, converging at the pupil. This gives their eyes a crosshair-like appearance.
They generally start on M-2 or Polaris

Humans:
Humans are the main inhabitants of planet Earth. They share the planet with the other main intelligent lifeforms, including anthropomorphic animals.
They generally start on Earth

Nekos: Neko is a female with cat ears, a cat tail, or other feline characteristics on an otherwise human body.
They generally start on Earth

Androids:
Androids are robotic/cyborg humans, most of them created by the evil scientist Dr. Gero. Most of the androids are said to have unlimited energy and have eternal life. They also have no aura unlike Saiyans, Humans, and others.
They generally start on Earth

Tuffles:
Tuffles are a highly advanced technological race of beings native to Planet Vegeta (originally called 'Planet Plant' or 'Planet Tuffle'). Despite their incredible technologies, the Tuffles were largely a docile race and held no aggression towards each other or other races,
They generally start on Planet Vegeta

Arch-Demon/Arc-Angel

Hidden Races that can only be accessed by dying and completing their respective chain quests. Not much is known about them save for their powers being generated by something other than ki and the fact that they have elemental affinites stronger than any living being.

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Re: Race Page.

Post by Vixen on Sat May 22, 2010 6:29 am

Majins : The entire Majin race came from Majin Buu creating a female Majin sometime after Dragonball Z's end. Majins entertain the inhabitants of Earth by playing musical instruments and cooking delicious meals for them. These beings are not limited to the normal pink appearance of their ancestor but come in a variety of bodies the only thing seperating them from the normal race being the large M that appears on a part of their body when they are enraged.

Makaioshin/Demons: They are evil-hearted Shin-jin born from the Kaiju tree on Planet Kaishin. The Makaioshin are in a sense, the opposites of Kaioshin, and their evil hearts and intentions cause them to be forcefully cast into Hell to be kept separate from Shin-jin civilization.When banished to Hell they took on the mantle of a Demon a name taken from the human world as a manifestation of a hellish being.After being reborn as a demon they lose their immortality and are weak having only a powerlevel of one thousand.

Shin-jin/Angels: They are a race of beings from the Planet Kaishin. The Shin-jin are the true race all Kai and Kaioshin come from before being given the role of the Kai. However under normal circumstances Shin-jin migrate to heaven and adopt the mantle of an Angel a name taken from the human world as the manifestation of a heavenly being. After being reborn as an angel they lose their immortality and are weak having only a powerlevel of one thousand.

Maraiokoh Dragons and Haiya Dragons: Maraiokoh dragons are anthropomorphic dragon-like creatures which unlike their Haiya Dragon counterparts have the ability to learn human techniques such as kamehameha due to their close resemblance to humans and such they have the ability to fly from birth and when they mature past adolecence they learn how to naturally control their ki. Haiya Dragons are small dragons which resemble large lizards with wings. They posses the ability to breathe Honoo from birth but never master Ki control as they do not posses normal ki,Instead they use special techniques derived from a special branch of teachings called Beast Techniques to battle.

Genies: They are a race of peaceful creatures who do not have the ability to grant wishes contrary to many popular beliefs, Mr. Popo is an example of a genie. Although they do not look like it, they are great fighters. They use magic carpets to go long distances and are pretty agile.They are unique in the aspect that they are able to learn both normal and Beast moves/techniques without having to do the Inner beast Quest.

Dino-Jin: They are a race of humaniod dinosaurs which were created back in the 746 Age by a random scientist in an attempt to create the perfect soldiers. However his new creations rebelled against him and formed their own society. Their are various different breeds of Dino-jin all of which are able to interbreed as they are all still one race. They do not posses the ability to fly and are not able to use normal moves/techniques with out the Inner Human quest. Instead they are able to use beast techniques and the even more specialized Saur moves/techniques.
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Re: Race Page.

Post by Vixen on Sat May 22, 2010 8:51 am

RACE DIFFERENCES:

Race Name:Sayain
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities:Flight,Ki control, Great ape transformation at night but only if the Sayain has a tail.
Other: None

Race Name:Polarian
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities:Ki control, Ki blast absorbtion (The ability to absorb normal ki blasts)
Other: Have a lower resistance against physical attacks.

Race Name:Namekian
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities:Flight,Ki control, Regeneration of lost limbs in battle.
Other: Are Photosythetic

Race Name:Changelings
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities: Flight,Ki control,Saibamen Breeders (Any saibamen purchased will start with 1/3 your stats instead of the normal 1/4)
Other: They are able to survive in space as well as any other in no air enviorments

Race Name: Machine Mutants
Type of Ki (Determines what type of moves/techniques they can learn): Normal
Natural Abilities: Ki control ,Intergration(The ability to absorb up to three non-roleplayer lifeforms into thier body which grants them abilities such as flight, the ability to breathe underwater etc.)
Other:They are able to survive in space as well as any other in no air enviorments

Race Name:Humans
Type of Ki (Determines what type of moves/techniques they can learn):Normal but have the ability to attain beast ki through a special misson
Natural Abilities:Flight,Ki control
Other: None

Race Name:Nekos
Type of Ki (Determines what type of moves/techniques they can learn):Normal but have the ability to attain beast ki through a special misson
Natural Abilities:Flight,Ki control
Other: None

Race Name:Androids
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities:Flight,Ki control,Deflect
Other: Can survive in no air enviorments and can not die of natural causes such as death or sickness

Race Name:Tuffles
Type of Ki (Determines what type of moves/techniques they can learn): Normal
Natural Abilities:Flight,Ki control,Deflect, Technological Advantage (Any Mini-robot purchased will start with 1/4 your stats instead of the usual 1/5)
Other: None

Race Name:Arc-Angel
Type of Ki (Determines what type of moves/techniques they can learn):Holy (Can learn Arc-Angel techniques ONLY)
Natural Abilities: Holy Blast,Radiance and Holy Control
Other:None

Race Name:Arch-Demon
Type of Ki (Determines what type of moves/techniques they can learn):Chaotic (Can learn Arch-Demon techniques ONLY)
Natural Abilities:Chaos Blast,Depravity,Chaotic Control
Other:None

Race Name:Majin
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities:Flight,Ki control,Kiai (refrence to Super Buu's natural ability to use Dimension Scream
Other:None

Race Name:Demons
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities:Flight,Ki-Control, Demonic Brethren (All Demon's purchased start with 1/2 your stats instead of 1/3 of them)
Other:Can survive in no air enviorments and can not die of natural causes such as death or sickness

Race Name:Angels
Type of Ki (Determines what type of moves/techniques they can learn):Normal
Natural Abilities:Flight,Ki-control, Angelic Allies (All Angel's purchased start with 1/2 your stats instead of 1/3 of them)
Other:Can survive in no air enviorments and can not die of natural causes such as death or sickness

Race Name:Mariaokoh dragons
Type of Ki (Determines what type of moves/techniques they can learn): Normal
Natural Abilities: Ki control, Flight, Creature taming (Any creatures purchased will start with 1/7 your stats instead of starting with 1/Cool
Other:None

Race Name:Haiya Dragons
Type of Ki (Determines what type of moves/techniques they can learn):Beast but are able to attain Saur ki through a special misson
Natural Abilities:Flight,Honoo
Other:None

Race Name:Genies
Type of Ki (Determines what type of moves/techniques they can learn):Unique (Can learn both Normal and Beast moves and techniques from birth but can use Saur techniques after a special misson)
Natural Abilities:Flight,Ki control
Other:None

Race Name:Dino-jin
Type of Ki (Determines what type of moves/techniques they can learn):Saur (Can learn Beast moves from birth however can attain normal ki by means of a special misson
Natural Abilities:Flight,Primal control
Other:None
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Re: Race Page.

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